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Seasun Games and Armored Core

The two sides of mecha action.

“Mecha Break”: Galvanized for glory

Staff Reporter Nov 20, 2025

The last few years have been incredible for mecha and video game fans. First “Titanfall 2” made a huge comeback after years of near emptiness, then “Armored Core VI” released and revitalized the mecha combat genre once again. Then on July 2 of 2025, “Mecha Break” released and made its name known.

What is “Mecha Break” though? “Mecha Break” is an online multiplayer mecha combat game with a hero shooter twist. While “Armored Core VI” allows you to make your own unique mecha, “Mecha Break” takes more after its 2016 cousin, “Titanfall 2”, and has you choose from an assortment of machines with specific roles and abilities.

Seasun Games

“Mecha Break”.

Much like “Marvel Rivals”, the main game mode in “Mecha Break” (which it calls Operation Verge) has you and five others face off against six enemy pilots as you try to achieve an objective to win the round. Operation Verge isn’t the only game mode, but it’s the one that most players play. 

There’s also a 3v3 death match game mode that serves as the game’s competitive playlist known as Ace Arena. It takes some leveling up to access (which makes sense as it’s supposed to be the competitive scene for the game), and this is where your team comp will really shine.

What’s really unique about “Mecha Break” is its extraction gamemode, Mashmak. Essentially how it works is you drop in with two other players and try to complete objectives whilst grabbing as many resources as possible before returning to base to enjoy your spoils. Of course, other teams are there as well to get in the way and even stop you.

Mashmak offers valuable upgrades and resources, but it isn’t required to succeed in the other game modes. Speaking of what isn’t required, while “Mecha Break” has microtransactions, nothing important is actually locked behind them. There are three mechas that can be bought with real money, but none of them are particularly powerful.

While the monetisation may seem like a lot, it’s not much different from “Helldivers 2” or “Marvel Rivals”. While the prices may be a little much, it’s unfortunately not any different from the standards set by the other games in the field right now. Fortunately, the microtransactions are mostly cosmetic, and the few that aren’t, give no actual advantage over other players.

Seasun Games

Panther, one of many pilotable mechas in “Mecha Break”.

As “Mecha Break” is free to play, obviously microtransactions are going to be involved. However, it’s disappointing still as they’re often an eyesore and only make players feel like they’re missing out when they opt out of buying overpriced cosmetics.

Back to the actual gameplay, the combat is high octane and very fun. There are loads of playstyles, from the high flying air dominators and ground based juggernauts, to the all purpose supports and sharpshooting snipers. Despite being a mecha game, “Mecha Break” is a hero shooter and has a large focus on mastering a handful of mecha so you’re prepared for any situation.

Just like any other hero shooter, there are also support classes that heal and buff allies while hampering enemies. While the team comp isn’t super important, it’s good to have some variety. Unlike “Overwatch” and “Marvel Rivals”, having a support role on your team isn’t necessary to win, it’s just nice to have.

What’s more important, is having a varied but strong team that can handle whatever team composition your opponents have. For example, say your team is all slow moving ground fighters and the enemy team is all aerial attackers. It’s going to be a rough match for you since you’ll lack the means to target your opponents, much less significantly damage them.

Fortunately, even after you lock in a mecha and the match starts, you can change it whenever you’re defeated. This is really convenient, especially in matches like the example in the previous paragraph. Originally this wasn’t the case, but the July 28 update added this much appreciated change.

“Mecha Break” is still a very young game (only four months old), so it’s going to be interesting watching it grow, especially alongside other popular hero shooters. Here’s to a (relatively) new game for the mecha fans out there. With how few come out in comparison to other popular genres, more are always appreciated.